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Clash XR — a skeleton pirate riding a hot air balloon with VR headset

Clash XR

Merging gaming culture with physical space through extended reality


Clash XR is a fast-paced Mixed Reality (MR) game designed to gamify and improve hand-eye coordination. It was developed as a remake of Superhot VR for the Supercell AI Hackathon.

Players use an X-Bow (Meta Quest Controllers) to shoot non-stop, Supercell-inspired enemy hordes, including the Witch and Skeletons, in a physically engaging environment.

The project utilized advanced tools for rapid development, including Hexagen for 3D model generation, Blender for rigging, Meta SDK/Unity for compilation, and Gemini/ChatGPT for AI-assisted coding.

Year

2025

Disciplines

XR design Art direction Rigging 3D Modeling

Tools

Unity Blender Meta SDK

Team Size

3

Role

Designer

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