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Descent into Darkness — fire ring title card

Descent into Darkness

An immersive experience exploring the unknown


Descent into Darkness is a narrative-driven campaign that was developed as a speculative concept for a game or interactive experience.

As Art Director, the focus was on visual cohesion and momentum: leading critiques, organizing meetings, managing deadlines, and channeling feedback from the professor into clear direction for the team.

Within the campaign, a primary contribution was the LUCIFER poster and its accompanying Instagram campaign, establishing a darker visual identity that aligned with the narrative tone of the VR experience

Year

2024

Disciplines

Interaction design Narrative design Visual storytelling

Tools

Figma Adobe Photoshop

Team Size

6

Role

Designer
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